Windows 10 Mobile Emulator with build 10563 is now available for download. This is a part of new SDK Preview that contains myriad bug fixes and under development changes to the API surface area. However, Microsoft clearly states that if you are working on a new app, you should not install it.
Microsoft also says that it is recommended to uninstall previous versions of SDKs and emulators as they might conflict with the newer version. This will also prevent user interface clutter in Visual Studio when targeting a particular emulator.
Here is what is new in this SDK.
Corrected the signing of the Microsoft General MIDI DLS for Universal Windows Apps Extension SDK
Corrected the “No .natvis files found” error when you run Debugging Tools For Windows (WinDbg)” issue with WinDbg. See https://support.microsoft.com/en-us/kb/3091112 for more details.
Corrected the Windows Performance Analyzer crashes when ResidentSet graph is used
Corrected problem that prevented trace capture on pre-Windows 8 OS releases using xperf.exe and wpr.exe.
Corrected Windows Performance Analyzer crash when trying to modify the symbols inclusion/exclusion list in the Load Settings tab of the Configure Symbols dialog.
Improved Intellisense documentation for a large number of APIs.
Updated tests in the Windows App Certification Kit
The “App prelaunch” test was enabled. This test proactively prelaunches and keeps apps in the background, verifying that the app handles the prelaunch scenario correctly.
The “App resources” test now runs correctly against UWA apps. This could result in failures not previously seen but for which the apps were always expected to pass.
The “Supported APIs” test no longer fails the app if the app invokes approved APIs by ordinals.